It can also produce multiple encoded streams at the same time, and save the encoded audio to a local file.
Streams produced by MuSE can run on various servers: icecast 1 and 2, litestream, darwin (with icecast emulation), shoutcast and theoretically any other protocol supported by libshout.
MuSE can read its own MP3 streams (and mix them, and restream them, and...), but also a large number of audio players can do: xmms, freeamp, winamp, itunes, winzozz media player and probably more.
In its application form, MuSE offers two allready implemented interfaces to be operated in realtime and a slick commandline interface. This documentation is useful to who wants to reuse or tweak MuSE's code, if you are not a programmer (and you don't want to become one) you are not really interested in all the details of the code, alltough to read thru here it might give you a better idea about the yet unexplored possibilities of network audio streaming ;)
Useful implementation examples can be found in muse.cpp (commandline interface), in the gtkgui2 directory containing the whole code of the GTK-2 interface, in the ncurses directory which implements the Ncurses text based interface.
MuSE engine is being developed and hereby documented in the hope to provide the Free Software community with user friendly tool for network audio streaming and a high level interface for programming automatic radio tools.
the GTK-2 MuSE interface is Copyright (C) 2002-2004 Antonio Radici aka nightolo - http://freaknet.org
the Ncurses MuSE interface is Copyright (C) 2002-2004 Luca Profico aka rubik - http://olografix.org
MuSE and all its interface source code is free software; you can redistribute it and/or modify it under the terms of the GNU Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
MuSE source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Please refer to the GNU Public License for more details.
You should have received a copy of the GNU Public License along with this source code; if not, write to: Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.